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Clemmons NC 27012

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Serving dog agility enthusiasts throughout the greater Carolina Piedmont including the Greensboro / Winston-Salem / High Point Triad, the Raleigh / Durham / Chapel Hill Triangle, and the Charlotte Metropolitan Area

 

  

 

 

PAIRS

 

Pairs is a game with two courses to be performed by two different dog/handler teams. The handler of the dog/handler team actively running the course carries a baton. The first dog/handler team runs the first half of the course, then hands the baton to the handler of the second dog/handler team, following this baton exchange, the second dog/handler team runs the second half of the course. Pairs is scored on a time plus faults basis. Any course faults (knocked bars, missed contacts, wrong courses, etc.) the team accumulates during their run are added to their time to generate a score. To qualify, the score must be at or below the predetermined qualifying score.

 

Let’s look at a recent Starters/P1 Pairs course.

 

 

The first thing you need to do is make sure you have a teammate !!! You can either enter the class with a specifically requested teammate or you can enter the class and have a teammate drawn for you. Either way, you should check to make sure your teammate is in attendance. If your teammate is absent, the judge and/or scorekeeper will help you find a replacement teammate. Often two teams with absences will be merged together to make a new team. Other times, if there are an odd number of absences, an individual will be volunteer to be an accommodating partner. They will run with their original teammate and then run with you. (An accommodating partner must run one half of the course with their original teammate and then the other half for their accommodating run.)

 

Typically (but not always) the judge will give teams the choice of which halves they want to run. You and your teammate should decide who will run which half. If your dogs are different height, let the gate steward know which dog will run which half, so the gate steward can arrange the running order as efficiently as possible.

 

As you enter the ring together to compete, make sure the first handler running the first half of the course has a baton in their hand. It is typically a good idea for the first handler to connect with the second handler and make sure the entire team is ready before beginning to run.

 

While the first dog/handler team runs, the second dog/handler team must be inside the ring. There will be an exchange area where the end of the first half of the course returns and meets the beginning of the second half of the course.

 

Typically, if you are running the second half, you can hold or even have your dog’s leash on while the first dog/handler team is running. However, if you want to hold your dog in your arms, with your hand, or using a leash, you will need to listen to the judge’s briefing to find out what you will be allowed to do during the act of exchanging the baton. Often, you might need to have the dog on the ground and/or the leash removed before the actual baton exchange occurs.

 

If you are running the first half, you need to listen to the judge’s briefing to find out what you will be allowed to do during the act of exchanging the baton. Often, you may need to exchange the baton before holding the dog, in your arms or with your hand or a leash. While the second dog/handler team runs, the first dog/handler team must remain inside the ring. Typically, once the baton exchange is complete, the dog not running may be held, in your arms, with your hand, or using a leash.

 

The baton exchange must typically occur within a predetermined area. All parties to the exchange, both handlers and both dogs, must typically be inside the exchange area during the baton exchange. Penalties are assessed for faulty exchanges. Penalties are also assessed if the baton is dropped or tossed during the exchange.